If you're ready to celebrate the Holiday season in Treasure Isle, you'll be happy to know that Zynga has launched not one, but two holiday-themed events in the treasure-hunting game.
The first is a new buildable relic, in the form of a Gingerbread House. You'll be able to gather items like Gingerbread, Gumdrops and even Frosting to build the foundation and eventually the walls and roof of this Gingerbread House, but we'll get to more of that later. The other new event is the Holiday Tree event, similar to that launched in FarmVille, that will see you collecting presents to put underneath your tree, that can then be redeemed for all sorts of cool goodies.
Meet us behind the break for an in-depth look at both the Gingerbread House relic, and the Holiday Tree collection event.
First, let's look at the Gingerbread Relic. Every user will be given a free Gingerbread House base when they login to the game. You can either use this relic base right away, or, if you're like many users, and have run out of room on your Home Island for such a large item, you can store it in your gift box until you have done a bit of rearranging to have the room required to place it. Either way, you won't lose the item, so don't fret.
Once placed, you'll need to collect building ingredients, just like with all of the other relics. In this case, though, some of the items are holiday themed, as you'll be collecting not only Dye and Fire (presumably for the cooking needed to bake the Gingerbread House), but also Gingerbread, Gumdrops, and Frosting. The first levels of construction sees you building the foundation of the house, and requires just one of each item.
There are four stages of building in all, each one requiring more and more of each of the five ingredients. You can ask your friends for help in gathering these ingredients by clicking on the "Ask for More" button associated with each item, which allows you to post an item request to your wall, or you can simply buy the ingredients outright for 1 Island Cash each. Remember, if you want to ask your friends for help, the game allows you to have five active ingredient requests on your account at once, so if you want to ask for every ingredient at once, go right ahead.
As for the Holiday Tree, it will also be given to you for free when logging into the game. This is a smaller item, requiring just a small square of land on your Home Island. In a clever move, the tree starts out looking exactly like Charlie Brown's Christmas Tree - the famous branch with a red ornament causing it to sag.
Clicking on the Holiday Tree will allow you to view the internal menu of present collection event, where you'll see the six goodies that are available to earn by collecting presents. If you're at all familiar with the FarmVille Holiday Tree event, you'll know what to expect here.
You can click on the "Ask for Presents" button to be taken to a reverse of the game's free gifts page, where you can ask individual friends to send you a present, rather than posting a general plea on your wall (the current method is much preferable, believe me). You can also send presents to your friends voluntarily by choosing the Present from the game's free gifts page.
Once you start collecting presents, you'll be able to trade them in for fun decorations, or functional items that will help you progress in the game. You'll need just 6 presents to start earning items. Here are the full list of prizes, along with their costs:
Fruit Cake - 6 Presents
Street Lamp - 10 Presents
1 of Each Gem - 12 Presents
Building Materials - 20 Presents
McLovin' (a cute dog wearing a Santa hat) - 50 Presents
JD Turkleton - 75 Presents
It should be noted that the highest prize - the JD Turkleton is the same healable turkey that was released back in the Thanksgiving event (for free, mind you), so unless you missed out on the event entirely last month, you're better off saving your presents for other items.
If you don't have many Treasure Isle neighbors, or simply aren't earning presents quickly enough for your liking, you can buy them for Island Cash, at a rate of 2 Island Cash per one present, or 10 presents for 19 Island Cash, a 1 Island Cash discount on the bulk package. As you collect presents, no matter how you earn them, your tree will change shape, becoming more lush, taller, and elaborate, until it is eventually an entirely decorated tree, leaving the days of Charlie Brown's Christmas special in the dust.
As of this writing, this concludes the available Holiday activities in Treasure Isle, but one only need to look at the entire World Map to get a feeling for what's coming next. The North Pole section has been locked, with a "Coming Soon!" marking on it for weeks, nay, months now, and it would be more than disappointing if Zynga didn't capitalize on this downright perfect opportunity to unleash them on players. Santa, after all, lives at the North Pole - shouldn't we be able to visit him, and dig for holiday-themed treasures along the way? Hopefully Zynga has the same idea, and we'll be sure to let you know if that is indeed the case.
Friday, January 13, 2012
FarmVille Mystery Game (12/12/10): Red & green items for the holidays!
It's Sunday, and during the holiday season in FarmVille, that means update time. Tonight's update sees the expiration of the former Mystery Game, and the launching of another. In keeping with the Holiday Season, which is now in full swing, this week's Mystery Game contains a series of red and green items. Not only are these items red and green, but of course they go with the holiday theme to boot - aren't we so lucky!
This week's Mystery Game brings us back to the standard price of 16 Farm Cash per dart, if you'd like to take a chance at receiving one of this week's prizes. The confirmed prizes in this week's Mystery Game are:
Holiday Sleigh
Winter Bridge
Holiday Dining Table
Elf Pig
Red Panda
Some of you may recognize the names of some of these items, as we've given you FarmVille Sneak Peeks of them in the past (most recently the Elf Pig, which we first brought you a look at just yesterday).
This week's Mystery Game will be active until next Sunday, when presumably another installment, filled with another set of exclusive items (that is, found only in the Mystery Game) will be made available. Check back with us then to see what's inside!
This week's Mystery Game brings us back to the standard price of 16 Farm Cash per dart, if you'd like to take a chance at receiving one of this week's prizes. The confirmed prizes in this week's Mystery Game are:
Holiday Sleigh
Winter Bridge
Holiday Dining Table
Elf Pig
Red Panda
Some of you may recognize the names of some of these items, as we've given you FarmVille Sneak Peeks of them in the past (most recently the Elf Pig, which we first brought you a look at just yesterday).
This week's Mystery Game will be active until next Sunday, when presumably another installment, filled with another set of exclusive items (that is, found only in the Mystery Game) will be made available. Check back with us then to see what's inside!
FarmVille Tree Update: Sugar Plum Tree now available, Mint Candy Tree fixed
If you're a tree-lover, you'll be happy to know that there are two items to report on with tonight's FarmVille update. The first bit of news comes in the form of the official release of the Sugar Plum tree as part of the Winter Holiday theme of items, while the second sees Zynga apparently fixing the many issues associated with the recently released Mint Candy Tree.
First things first, the Sugar Plum Tree is now available to purchase from the store for 5 Farm Cash. Considering that this is a limited time tree, only available for the next 35 days as part of the Winter Holiday theme of items, the price is actually quite low. You can harvest the tree every 2 days, and you'll receive 150 coins in the process of doing so. Finally, the tree can be mastered, with the first star of mastery being available after 75 harvests.
In trying to figure out why the price of the Sugar Plum Tree is so low, perhaps it could be because the price of our next tree, the Mint Candy Tree, is so high. How are the two connected? The Mint Candy Tree is a level 2 tree, available from mystery seedlings, and reportedly also available from specific seedlings received when harvesting from an orchard that contains a Sugar Plum Tree. That being the case, the 5 Farm Cash price for the Sugar Plum Tree could help ensure that all users eventually get their hands on a Mint Candy Tree through the Mystery Seedling system, rather than having to pay 30 Farm Cash for the tree outright.
Speaking of this Mint Candy Tree, the problems that we detailed yesterday, that saw the tree being displayed as other kinds of trees in the store image, and then becoming entirely invisible when placed on a players farm, have now been fixed with tonight's update. Feel free to spend the 30 Farm Cash, if you simply can't wait for a Mystery Seedling to appear that may end up growing into one.
Interestingly, even though the Mint Candy Tree seems like it should be listed as a Winter Holiday limited edition offering, it is currently entirely white in the store, so it's presumable that it is in fact a permanent addition to the store, rather than something you'll need to rush to purchase. That's good news for farmers, as the lack of a limited edition branding will allow you more time to save up the necessary Farm Cash to purchase it (if you can concede to spending that much on one tree in the first place - I don't think I could).
First things first, the Sugar Plum Tree is now available to purchase from the store for 5 Farm Cash. Considering that this is a limited time tree, only available for the next 35 days as part of the Winter Holiday theme of items, the price is actually quite low. You can harvest the tree every 2 days, and you'll receive 150 coins in the process of doing so. Finally, the tree can be mastered, with the first star of mastery being available after 75 harvests.
In trying to figure out why the price of the Sugar Plum Tree is so low, perhaps it could be because the price of our next tree, the Mint Candy Tree, is so high. How are the two connected? The Mint Candy Tree is a level 2 tree, available from mystery seedlings, and reportedly also available from specific seedlings received when harvesting from an orchard that contains a Sugar Plum Tree. That being the case, the 5 Farm Cash price for the Sugar Plum Tree could help ensure that all users eventually get their hands on a Mint Candy Tree through the Mystery Seedling system, rather than having to pay 30 Farm Cash for the tree outright.
Speaking of this Mint Candy Tree, the problems that we detailed yesterday, that saw the tree being displayed as other kinds of trees in the store image, and then becoming entirely invisible when placed on a players farm, have now been fixed with tonight's update. Feel free to spend the 30 Farm Cash, if you simply can't wait for a Mystery Seedling to appear that may end up growing into one.
Interestingly, even though the Mint Candy Tree seems like it should be listed as a Winter Holiday limited edition offering, it is currently entirely white in the store, so it's presumable that it is in fact a permanent addition to the store, rather than something you'll need to rush to purchase. That's good news for farmers, as the lack of a limited edition branding will allow you more time to save up the necessary Farm Cash to purchase it (if you can concede to spending that much on one tree in the first place - I don't think I could).
FarmVille Mini Candycane Pony & Mini Candycane Foal now available
This evening's FarmVille update brought with it some very interesting animal additions. Only one of these animals is actually available to purchase in the store, but horse lovers will know where to find the other.
Not to be confused with the Candy Cane Pony (or Candy Cane Foal) that first launched in the game last week, Zynga has launched the Mini Candycane Pony and the Mini Candycane Foal in FarmVille this evening. What's the difference between these two sets of animals, other than the fact that one is spelled "Candy Cane," and the other is spelled "Candycane" (we think it's odd too)? Simply put, the Mini Candycane Pony, and subsequently the Mini Candycane Foal are much smaller than their full-size counterparts that were released last week.
If you ask me, the miniature version of this red and white striped mammal is definitely cuter (look at that face!), but for that extra cuteness, you will find yourself paying two Farm Cash more than if you went with the full sized offering, bringing the mini pony to 26 Farm Cash. You'll gain a whopping 2600 experience points for purchasing the Mini Candycane Pony, and it can be harvested from every 3 days, offering you 84 coins each time.
Of course, you can place the Mini Candycane Pony inside your Horse Stable for a chance to spawn Mini Candycane Foal, which might just be one of the cutest things we've ever seen released in the game (it is pictured on the right in the image at the top of this post).
If you want to get your hands on a Mini Candycane Pony, you'll need to do so within the next 12 days, before the time limit in the store expires and you miss your chance at adding one of these cute animals to your farm.
Not to be confused with the Candy Cane Pony (or Candy Cane Foal) that first launched in the game last week, Zynga has launched the Mini Candycane Pony and the Mini Candycane Foal in FarmVille this evening. What's the difference between these two sets of animals, other than the fact that one is spelled "Candy Cane," and the other is spelled "Candycane" (we think it's odd too)? Simply put, the Mini Candycane Pony, and subsequently the Mini Candycane Foal are much smaller than their full-size counterparts that were released last week.
If you ask me, the miniature version of this red and white striped mammal is definitely cuter (look at that face!), but for that extra cuteness, you will find yourself paying two Farm Cash more than if you went with the full sized offering, bringing the mini pony to 26 Farm Cash. You'll gain a whopping 2600 experience points for purchasing the Mini Candycane Pony, and it can be harvested from every 3 days, offering you 84 coins each time.
Of course, you can place the Mini Candycane Pony inside your Horse Stable for a chance to spawn Mini Candycane Foal, which might just be one of the cutest things we've ever seen released in the game (it is pictured on the right in the image at the top of this post).
If you want to get your hands on a Mini Candycane Pony, you'll need to do so within the next 12 days, before the time limit in the store expires and you miss your chance at adding one of these cute animals to your farm.
FarmVille Holiday Avatar Costumes: Elf, Miss Santa, Penguin, Teddy Bears, & Ski Bunny
If you aren't satisfied with your avatar's current wardrobe in FarmVille, and want to make your farmer look a bit more seasonal, tonight's FarmVille update will allow you to do just that, with six (yes, six!) new options available to make your avatar as cute as can be through the holiday season and beyond.
The six new options all have something to do with either the Winter Holidays or just winter in general, but they interestingly come with a variety of expiration dates and even prices. Here are the list of newly available costumes:
Elf - 15 Farm Cash
Miss Santa - 15 Farm Cash
Penguin - 5 Farm Cash
Cream Teddy Bear - 5 Farm Cash
Tan Teddy Bear - 5 Farm Cash
Ski Bunny - 15 Farm Cash
As for how long they'll be available in the store, the Elf, Miss Santa, and Penguin costumes will expire from the store in just 12 days, while the two teddy bear options will be available for 19 days. The Ski Bunny costume will be available long after the holidays have passed (presumably due to the fact that it isn't exactly a holiday item), with an expiration date of 35 days from now.
Depending on the costume you purchase, you'll earn either 175 experience points or 525 experience points for purchasing one of these costumes - obviously the more the costume costs, the more experience points you'll earn.
I don't know about the rest of you, but some of these costumes are just too cute to bear (Get it? Bear? Bear costumes? Sorry...). I've already made my avatar look like the cutest little Penguin, and I think I'll go back for more costumes before everything is said and done. Will you join me?
The six new options all have something to do with either the Winter Holidays or just winter in general, but they interestingly come with a variety of expiration dates and even prices. Here are the list of newly available costumes:
Elf - 15 Farm Cash
Miss Santa - 15 Farm Cash
Penguin - 5 Farm Cash
Cream Teddy Bear - 5 Farm Cash
Tan Teddy Bear - 5 Farm Cash
Ski Bunny - 15 Farm Cash
As for how long they'll be available in the store, the Elf, Miss Santa, and Penguin costumes will expire from the store in just 12 days, while the two teddy bear options will be available for 19 days. The Ski Bunny costume will be available long after the holidays have passed (presumably due to the fact that it isn't exactly a holiday item), with an expiration date of 35 days from now.
Depending on the costume you purchase, you'll earn either 175 experience points or 525 experience points for purchasing one of these costumes - obviously the more the costume costs, the more experience points you'll earn.
I don't know about the rest of you, but some of these costumes are just too cute to bear (Get it? Bear? Bear costumes? Sorry...). I've already made my avatar look like the cutest little Penguin, and I think I'll go back for more costumes before everything is said and done. Will you join me?
Tuesday, January 10, 2012
Amazon gets serious about social games, calls out for developers
The Facebook gaming arena is about to welcome a new gladiator: Amazon. The household name of online retailers (and e-readers) is officially pulling out all the stops for its inevitable entrance into the space, openly and internally calling out for a team of designers and developers.
Since taking on veteran tabletop RPG (roleplaying game) designer Jonathan Tweet for a mysterious project, Reuters reports that signs have appeared in the kitchen of Amazon's Seattle campus that unveil a "Social Games Group." A poster in the kitchen area of the office reads, "The Group is growing fast! We're actively looking," according to Reuters.
It seems that Amazon is primarily looking for software engineers and Flash developers, most likely referring to Adobe Flash, the software through which almost all Facebook games are created. Amazon has reportedly been eying up social gaming since May of this year, calling out for senior level game designers.
Since Amazon hired Tweet for a mysterious project, that's all we knew about the upcoming social games effort from the company. Unfortunately, we still know very little, which leaves us with wild speculation (how lovely). While Amazon is looking strictly for software engineers and Flash developers, we have a feeling this project will be much larger than just pumping out a few games.
Amazon didn't become one of the largest Internet companies in the world without thinking big, so who's to say the company doesn't have equally lofty ambitions for its social gaming efforts? I mean, this is a company has enjoyed success and ubiquity that even the biggest name in social gaming aspires to. That said, it's entirely possible that Amazon looks to create a platform of its very own, complete with games developed in house. Call that an educated guess, or my wild dreams of slaying dragons attached to awesome deals on otherwise pricey cell phone cases and magazine subscriptions.
Since taking on veteran tabletop RPG (roleplaying game) designer Jonathan Tweet for a mysterious project, Reuters reports that signs have appeared in the kitchen of Amazon's Seattle campus that unveil a "Social Games Group." A poster in the kitchen area of the office reads, "The Group is growing fast! We're actively looking," according to Reuters.
It seems that Amazon is primarily looking for software engineers and Flash developers, most likely referring to Adobe Flash, the software through which almost all Facebook games are created. Amazon has reportedly been eying up social gaming since May of this year, calling out for senior level game designers.
Since Amazon hired Tweet for a mysterious project, that's all we knew about the upcoming social games effort from the company. Unfortunately, we still know very little, which leaves us with wild speculation (how lovely). While Amazon is looking strictly for software engineers and Flash developers, we have a feeling this project will be much larger than just pumping out a few games.
Amazon didn't become one of the largest Internet companies in the world without thinking big, so who's to say the company doesn't have equally lofty ambitions for its social gaming efforts? I mean, this is a company has enjoyed success and ubiquity that even the biggest name in social gaming aspires to. That said, it's entirely possible that Amazon looks to create a platform of its very own, complete with games developed in house. Call that an educated guess, or my wild dreams of slaying dragons attached to awesome deals on otherwise pricey cell phone cases and magazine subscriptions.
Vostu snags MP Game Studio, access to brands like Coca-Cola with it
Perhaps Vostu's sticky legal dispute with Zynga isn't so bad, after all. The Brazilian social game creator announced that it has acquired Buenos Aires, Argentina-based MP Game Studio for an undisclosed amount. MP Games has created social games for major (like, huge) brands including Nickelodeon, Cartoon Network, Coca-Cola, Microsoft and National Geographic.
As part of the deal, MP Game Studio will become fully integrated into Vostu, with its employees to relocate to the new Vostu headquarters that just so happens to be located in Buenos Aires, too. And Vostu will hit the ground running with this buyout, expecting to release its first game from the deal over the next few weeks.
"Vostu is committed to creating entertaining social games for our growing user base of over 42 million registered users," Vostu COO Matias Recchia said in a release. "MP has been on the cutting edge of development of online games, working with the most well-known well respected companies and brands and we are excited to add them to our team of more than 550 dedicated, talented and passionate programmers, game designers and artists."
If you hadn't noticed, Vostu is pretty darn excited about not only the talent in MP, but the brands it works with. While it's certainly not our wildest guess, we're confident that Vostu will get into branded social games, thanks to this acquisition. Now, if Vostu has access to that particularly lucrative Coca-Cola license, can we finally get game with those adorable polar bears on Facebook?
As part of the deal, MP Game Studio will become fully integrated into Vostu, with its employees to relocate to the new Vostu headquarters that just so happens to be located in Buenos Aires, too. And Vostu will hit the ground running with this buyout, expecting to release its first game from the deal over the next few weeks.
"Vostu is committed to creating entertaining social games for our growing user base of over 42 million registered users," Vostu COO Matias Recchia said in a release. "MP has been on the cutting edge of development of online games, working with the most well-known well respected companies and brands and we are excited to add them to our team of more than 550 dedicated, talented and passionate programmers, game designers and artists."
If you hadn't noticed, Vostu is pretty darn excited about not only the talent in MP, but the brands it works with. While it's certainly not our wildest guess, we're confident that Vostu will get into branded social games, thanks to this acquisition. Now, if Vostu has access to that particularly lucrative Coca-Cola license, can we finally get game with those adorable polar bears on Facebook?
MapleStory maker Nexon sets sail on Facebook with Wonder Cruise
Clicking cute creatures in MapleStory Adventures sure was fun, but Korean MMO (massively multiplayer online game) developer Nexon is ready to tread new water on Facebook. (Well, at least new water for Nexon.) The global studio based in South Korea has released Wonder Cruise, its second Facebook game tasking players with creating a world-class cruise ship.
While Gamasutra reports that the game will launch after testing with a small audience later this month, it appears that Wonder Cruise is live now for all. So, consider this the open beta for Wonder Cruise, or as we see it: The game is live. The game comes hot off of the heels of MapleStory Adventures, a Facebook rendition of the hugely successful free-to-play MMO that has already amassed over 2.8 million monthly players.
Wonder Cruise looks an awful lot like Perfect World Entertainment's recent Perfect Getaway, but plays a bit differently. Yes, you're still stuck on the same old cruise ship while your customers see the best of what the world has to offer. But this time around, the cruises, well, actually mean something. Each cruise is timed, and once you leave port after customizing and upgrading your ship with decorations and whatnot from the money that guests throw your way, you must help as many patrons have a good time before your ETA by clicking on them.
Wonder Cruise gameplay
Then, you'll be graded on how many guests you satisfied in the time limit, which matches up with a leaderboard spanning your friends. However, each time you help a guest, it consumes Energy that refills at a slow rate, like all Facebook games. This would be fine if you weren't graded on how many guests you help on a given timed cruise. Unfortunately, if you want those coveted S ranks for each trip, you'll have to either buy Energy or bug your friends.
Wonder Cruise is expected to "officially" launch on Sept. 12, Gamasutra reports. When the game releases from an open beta to most likely yet another open beta, Nexon will introduce more content (and hopefully a fix to this Energy system). As the game is testing, Nexon urges players to take a survey. Until then, keep clicking away on those guests ... at least for a minute or two.
While Gamasutra reports that the game will launch after testing with a small audience later this month, it appears that Wonder Cruise is live now for all. So, consider this the open beta for Wonder Cruise, or as we see it: The game is live. The game comes hot off of the heels of MapleStory Adventures, a Facebook rendition of the hugely successful free-to-play MMO that has already amassed over 2.8 million monthly players.
Wonder Cruise looks an awful lot like Perfect World Entertainment's recent Perfect Getaway, but plays a bit differently. Yes, you're still stuck on the same old cruise ship while your customers see the best of what the world has to offer. But this time around, the cruises, well, actually mean something. Each cruise is timed, and once you leave port after customizing and upgrading your ship with decorations and whatnot from the money that guests throw your way, you must help as many patrons have a good time before your ETA by clicking on them.
Wonder Cruise gameplay
Then, you'll be graded on how many guests you satisfied in the time limit, which matches up with a leaderboard spanning your friends. However, each time you help a guest, it consumes Energy that refills at a slow rate, like all Facebook games. This would be fine if you weren't graded on how many guests you help on a given timed cruise. Unfortunately, if you want those coveted S ranks for each trip, you'll have to either buy Energy or bug your friends.
Wonder Cruise is expected to "officially" launch on Sept. 12, Gamasutra reports. When the game releases from an open beta to most likely yet another open beta, Nexon will introduce more content (and hopefully a fix to this Energy system). As the game is testing, Nexon urges players to take a survey. Until then, keep clicking away on those guests ... at least for a minute or two.
Troy Aikman + Facebook = A fantasy football game all about the QBs
Fantasy football, or as I like to call it: The Jock's Dungeons and Dragons, doesn't exactly make for a fun Facebook game. Even the mighty Sports Illustrated couldn't make fantasy football fun on Facebook, regardless of how robust its features are. Troy Aikman (you know, the famous former Dallas Cowboys quarterback?) and Boulder, Co.-based Prediculous--which runs a social game of sorts that challenges players to accurately predict real world events--hope to change that with Aikman 2011 Fantasy QB.
"The quarterback is one of the most important and exciting positions on a football team," Aikman said in a release. "Knowing a little something about that position, I wanted to create a fun fantasy game centered around QBs that anyone can play. From casual fans to long-time fantasy players, this game gives everyone a shot to play and win."
The game simplifies the classic fantasy football gameplay of drafting an entire team down to one of the only positions that matters most exciting positions in all of football: the quarterback. Each week, players will pick their top four QBs for the week that will earn them points based on how they perform in the real NFL games. Then, those choices will be sized up against Aikman's own picks each week found in a video feature uploaded every week.
Aikman 2011 Fantasy QB gameplay
While this will serve as a guide for the casual football fan, it should also serve as a source of competition beyond the stat crunching mega fans and their friends. However, each QB can only be chosen once every three weeks, unless you want to pay up with QB Chips using Facebook Credits. You'll earn QB Chips based on your participation each week as well. And unlike most traditional fantasy football leagues with their rigid times and rules, players can join Aikman 2011 Fantasy QB at any time during the NFL season.
Every Tuesday morning, the game will tally whose QB picks earned the most points per game based on several factors, and declare the winner within your league, which can be comprised of as many as 100 players. Of course, you can brag about your winning predictions using the News Feed, and find friends via requests. Sure, it's a simplistic fantasy football game for Facebook, but maybe that's the key to getting Facebook gamers into fantasy football. We'll see once the season starts on Sept. 8.
"The quarterback is one of the most important and exciting positions on a football team," Aikman said in a release. "Knowing a little something about that position, I wanted to create a fun fantasy game centered around QBs that anyone can play. From casual fans to long-time fantasy players, this game gives everyone a shot to play and win."
The game simplifies the classic fantasy football gameplay of drafting an entire team down to one of the only positions that matters most exciting positions in all of football: the quarterback. Each week, players will pick their top four QBs for the week that will earn them points based on how they perform in the real NFL games. Then, those choices will be sized up against Aikman's own picks each week found in a video feature uploaded every week.
Aikman 2011 Fantasy QB gameplay
While this will serve as a guide for the casual football fan, it should also serve as a source of competition beyond the stat crunching mega fans and their friends. However, each QB can only be chosen once every three weeks, unless you want to pay up with QB Chips using Facebook Credits. You'll earn QB Chips based on your participation each week as well. And unlike most traditional fantasy football leagues with their rigid times and rules, players can join Aikman 2011 Fantasy QB at any time during the NFL season.
Every Tuesday morning, the game will tally whose QB picks earned the most points per game based on several factors, and declare the winner within your league, which can be comprised of as many as 100 players. Of course, you can brag about your winning predictions using the News Feed, and find friends via requests. Sure, it's a simplistic fantasy football game for Facebook, but maybe that's the key to getting Facebook gamers into fantasy football. We'll see once the season starts on Sept. 8.
Kingdoms & Quests looks like Zynga's next big game, a social RPG?
Update: Zynga has since taken down the support pages detailing Kingdoms & Quests. However, the "restricted" app still has a presence on Facebook.
And its worst-kept secret at that. Even before Adventure World has hit Facebook, it looks as if we already know a great deal about Zynga's next major social game. It's called Kingdoms & Quests, and at the moment is available only in Australia, according to brand new support pages for the game.
This is the first we're hearing of this new game, but a detailed guide for beginners reveals quite a lot about the unannounced Kingdoms & Quests. (You can try to access the game via Facebook, though you'll simply come to a screen that reads, "Use of app 'Kingdoms & Quests' is restricted.")
First of all, we know that this game is a fantasy RPG (roleplaying game) in which players gain experience and resources like wood, coins and food through battling monsters as they clear the fog surrounding their kingdom. So, there will be a property management and expansion aspect to Kingdoms & Quests, but the support page drives home that combat is the focus in this game.
Like Empires & Allies before it, players will create a kingdom and populate it with combat units to do battle against monsters in turn-based bouts, though we doubt this game will focus on strategy like E&A does. That's namely because Zynga doesn't at all mention PvP (player vs player) combat nor does it mention large-scale encounters or having to defend your territory. In fact, it looks like you'll only be able to have four units in battle at a time.
Kingdoms & Quests art
Zynga uses language that implies that players will explore the land around them on quests, killing individual groups of monsters with supporting warriors. Furthermore, it looks like players will be able to micromanage their units through equipment either crafted or found during battle. It sounds as if each and every unit will be outfitted with unique weapons.
While PvP doesn't seem to be a part of Kingdoms & Quests, social interaction will, of course, be a major focus ... perhaps more so than in any Zynga game before it. "If a player has an element icon next to their name, rather than the home kingdom icon, you can visit them on their map and play Kingdoms & Quests with them in real-time," the support page reads. Surely, Kingdoms & Quests will be a first for Zynga on many levels. To see what this game will be about in detail, check out its support page right here.
And its worst-kept secret at that. Even before Adventure World has hit Facebook, it looks as if we already know a great deal about Zynga's next major social game. It's called Kingdoms & Quests, and at the moment is available only in Australia, according to brand new support pages for the game.
This is the first we're hearing of this new game, but a detailed guide for beginners reveals quite a lot about the unannounced Kingdoms & Quests. (You can try to access the game via Facebook, though you'll simply come to a screen that reads, "Use of app 'Kingdoms & Quests' is restricted.")
First of all, we know that this game is a fantasy RPG (roleplaying game) in which players gain experience and resources like wood, coins and food through battling monsters as they clear the fog surrounding their kingdom. So, there will be a property management and expansion aspect to Kingdoms & Quests, but the support page drives home that combat is the focus in this game.
Like Empires & Allies before it, players will create a kingdom and populate it with combat units to do battle against monsters in turn-based bouts, though we doubt this game will focus on strategy like E&A does. That's namely because Zynga doesn't at all mention PvP (player vs player) combat nor does it mention large-scale encounters or having to defend your territory. In fact, it looks like you'll only be able to have four units in battle at a time.
Kingdoms & Quests art
Zynga uses language that implies that players will explore the land around them on quests, killing individual groups of monsters with supporting warriors. Furthermore, it looks like players will be able to micromanage their units through equipment either crafted or found during battle. It sounds as if each and every unit will be outfitted with unique weapons.
While PvP doesn't seem to be a part of Kingdoms & Quests, social interaction will, of course, be a major focus ... perhaps more so than in any Zynga game before it. "If a player has an element icon next to their name, rather than the home kingdom icon, you can visit them on their map and play Kingdoms & Quests with them in real-time," the support page reads. Surely, Kingdoms & Quests will be a first for Zynga on many levels. To see what this game will be about in detail, check out its support page right here.
Monday, January 9, 2012
FarmVille Winter Wonderland Items: Mink, Alaska Home, Bald Eagle, & Much More!
For the biggest part of Wednesday, we brought you a look at quite a few then unreleased items that we believed would be launching in FarmVille in the near future. Who would have thought at the time, that the evening would bring a FarmVille update to the game (the second in as many days), that would see the release of a big portion of these items to the game).
This newest FarmVille update is practically overflowing with new items that you'll be able to purchase either to decorate your farm (animals, buildings, and pure decorations), or decorate your avatar (a series of new clothing and accessory items). We have the complete look at these items behind the break, so meet us there for complete pricing details, and for news on how long these items will be available in the game.
The easiest way to give a run-down of these items is by their type, starting with Animals. We have one new limited edition animal to choose from in the form of the American Mink. This cute little fella will set you back only 12 Farm Cash (we say only as this actually is a fairly cheap animal in the grand scheme of things, where animals can easily cost 25 Farm Cash or more).
Moving on, we have one new building available to purchase, called the Alaska Home. It costs 20 Farm Cash, which, again, isn't that high of a Farm Cash cost, if you compare it to other Farm Cash buildings in the game. The Ski Resort, for instance, has a normal price of 30 Farm Cash, while buildings like the Tea House or Pagoda cost upwards of 30-40 Farm Cash each, as examples.
We start to see the real bulk of tonight's update when looking at new decorations, of which there are five. Three of these are Farm Cash items, and they are the Snowy Bridge, Bald Eagle, and Snowy Tree. The Snowy Bridge costs 25 Farm Cash, the Bald Eagle (purely a decorative animal - not available to be harvested from) costs 18 Farm Cash, and the Snowy Tree is available for the bargain price of 3 Farm Cash (Note: it appears that the Snowy Tree has been improperly labeled as a Winter Holiday item, even though it likely should be a part of the Winter Wonderland set. Whatever the reality may be, this doesn't affect its time limit in the store, so don't panic about it selling out extremely fast).
The other two items are the Snowmobile and the Iced Cat, another in the now long line of ice-themed items in the game, this time in the shape of a cat. The Snowmobile is a fairly pricey item, even if it is available for coins, as it will set you back 200,000 coins. The Iced Cat is 50,000 coins.
Finally, the game's Clothing section has tons of items that are now available to help accessorize your avatar. You can purchase a series of scarves and ski goggles, with these items being accessories on top of the other clothing items that your avatar is already wearing. They cost 1 Farm Cash each, and come in the following colors: Black, Pink, Blue, Red, and Purple. If you want a complete outfit for your avatar, instead of just an accessory item, you can also buy the Eskimo costume that goes with your avatar's gender. Of course, girl avatars will only be able to purchase the "Female Eskimo" outfit and vice versa. These outfits cost 10 Farm Cash each, but are pretty darn cute for the cost.
All of these items, regardless of item type or cost, will only be available in the game for the next 13 days. This is presumably the date when all of the Winter Wonderland items will expire, as even those items released before tonight's update will be gone either in 13 days even, or before then. Shop fast if you want to have time to enjoy these items on your farm before they expire from the store (likely for good).
This newest FarmVille update is practically overflowing with new items that you'll be able to purchase either to decorate your farm (animals, buildings, and pure decorations), or decorate your avatar (a series of new clothing and accessory items). We have the complete look at these items behind the break, so meet us there for complete pricing details, and for news on how long these items will be available in the game.
The easiest way to give a run-down of these items is by their type, starting with Animals. We have one new limited edition animal to choose from in the form of the American Mink. This cute little fella will set you back only 12 Farm Cash (we say only as this actually is a fairly cheap animal in the grand scheme of things, where animals can easily cost 25 Farm Cash or more).
Moving on, we have one new building available to purchase, called the Alaska Home. It costs 20 Farm Cash, which, again, isn't that high of a Farm Cash cost, if you compare it to other Farm Cash buildings in the game. The Ski Resort, for instance, has a normal price of 30 Farm Cash, while buildings like the Tea House or Pagoda cost upwards of 30-40 Farm Cash each, as examples.
We start to see the real bulk of tonight's update when looking at new decorations, of which there are five. Three of these are Farm Cash items, and they are the Snowy Bridge, Bald Eagle, and Snowy Tree. The Snowy Bridge costs 25 Farm Cash, the Bald Eagle (purely a decorative animal - not available to be harvested from) costs 18 Farm Cash, and the Snowy Tree is available for the bargain price of 3 Farm Cash (Note: it appears that the Snowy Tree has been improperly labeled as a Winter Holiday item, even though it likely should be a part of the Winter Wonderland set. Whatever the reality may be, this doesn't affect its time limit in the store, so don't panic about it selling out extremely fast).
The other two items are the Snowmobile and the Iced Cat, another in the now long line of ice-themed items in the game, this time in the shape of a cat. The Snowmobile is a fairly pricey item, even if it is available for coins, as it will set you back 200,000 coins. The Iced Cat is 50,000 coins.
Finally, the game's Clothing section has tons of items that are now available to help accessorize your avatar. You can purchase a series of scarves and ski goggles, with these items being accessories on top of the other clothing items that your avatar is already wearing. They cost 1 Farm Cash each, and come in the following colors: Black, Pink, Blue, Red, and Purple. If you want a complete outfit for your avatar, instead of just an accessory item, you can also buy the Eskimo costume that goes with your avatar's gender. Of course, girl avatars will only be able to purchase the "Female Eskimo" outfit and vice versa. These outfits cost 10 Farm Cash each, but are pretty darn cute for the cost.
All of these items, regardless of item type or cost, will only be available in the game for the next 13 days. This is presumably the date when all of the Winter Wonderland items will expire, as even those items released before tonight's update will be gone either in 13 days even, or before then. Shop fast if you want to have time to enjoy these items on your farm before they expire from the store (likely for good).
FarmVille: Belted Duck available as a free gift / adoptable animal
If you've finished building your Duck Pond in FarmVille, you might be looking for some new ducks to fill it with. Luckily, you now have two ways to come across a new duck that has been released in the game in the form of a Belted Duck.
This Belted Duck is a cute black and white duck that is now available to send to your friends from the Free Gifts page. Likewise, you'll be able to receive the Belted Duck as a free gift from your friends. If that doesn't work for you, however, know that the Belted Duck is also now available to find at random times when playing the game, as a "wandering" animal that appears on your farm.
Of course, this will allow you to share the lost and found Duck with your friends on your wall, and likewise, if any of your friends find a duck on their own farms, they'll be able to share it on their wall for you to claim (that is, if you're fast enough to claim it before the lost duck is gone).
It's possible that this Belted Duck will only be available for a limited time, although Zynga didn't announce an expiration date for how long the Duck will last on the page. Either way, to be safe, it might be smart to ask your friends for ducks now, rather than later, while you know they're still available.
This Belted Duck is a cute black and white duck that is now available to send to your friends from the Free Gifts page. Likewise, you'll be able to receive the Belted Duck as a free gift from your friends. If that doesn't work for you, however, know that the Belted Duck is also now available to find at random times when playing the game, as a "wandering" animal that appears on your farm.
Of course, this will allow you to share the lost and found Duck with your friends on your wall, and likewise, if any of your friends find a duck on their own farms, they'll be able to share it on their wall for you to claim (that is, if you're fast enough to claim it before the lost duck is gone).
It's possible that this Belted Duck will only be available for a limited time, although Zynga didn't announce an expiration date for how long the Duck will last on the page. Either way, to be safe, it might be smart to ask your friends for ducks now, rather than later, while you know they're still available.
CityVille reaches 100 million players, nearly half of all Facebook gamers
CityVille is huge
Honestly, we all kind of expected this to happen. CityVille has reached 100 million monthly active players, Mashable reports. Though, it is still staggering to see one Facebook game reach nearly half of all social gamers in just about 40 days when it took the previous champion, FarmVille, months to reach a mere 84 million players. (It's crazy to call 84 million players of a single game "mere," but c'est la vie.)
Actually, CityVille hasn't quite reached the 100 million mark yet, but with 99,903,740 players and up to 400 thousand added daily it truly is only a matter of time, according to Mashable. Regardless of whether CityVille has eclipse the rest of the Zynga game lineup, they're not going anywhere. Zynga games hold four of the top five spots in AppData's list of largest Facebook apps. In fact, a game by another developer doesn't appear on the list until 17th place with Digital Chocolate's Millionaire City. However, it's unlikely that CityVille can retain 100 million monthly players for long much less stay on top. Then again, it's more than likely that it'll be yet another Zynga game that eventually topples the gargantuan city builder.
Honestly, we all kind of expected this to happen. CityVille has reached 100 million monthly active players, Mashable reports. Though, it is still staggering to see one Facebook game reach nearly half of all social gamers in just about 40 days when it took the previous champion, FarmVille, months to reach a mere 84 million players. (It's crazy to call 84 million players of a single game "mere," but c'est la vie.)
Actually, CityVille hasn't quite reached the 100 million mark yet, but with 99,903,740 players and up to 400 thousand added daily it truly is only a matter of time, according to Mashable. Regardless of whether CityVille has eclipse the rest of the Zynga game lineup, they're not going anywhere. Zynga games hold four of the top five spots in AppData's list of largest Facebook apps. In fact, a game by another developer doesn't appear on the list until 17th place with Digital Chocolate's Millionaire City. However, it's unlikely that CityVille can retain 100 million monthly players for long much less stay on top. Then again, it's more than likely that it'll be yet another Zynga game that eventually topples the gargantuan city builder.
Mafia Wars Bury The Mole Event: Everything you need to know
Johnny D. SpeedsterAnother weekend, another gifting event in Mafia Wars. Starting now, players can partake in Zynga's next gift-giving extravaganza, "Bury the Mole." Just like all gifting events in the game, players will have to send one another a new gift every few days in order to master each reward item. In order to achieve Gold Mastery of each gift, you'll need to collect a total of 28 of each gift. Here's a look at each of the gifts and the rewards attached to them with Gold Mastery statistics:
28 Corpse Mulches = Garden Snake (51 Attack, 73 Defense)
28 Grave Spades = Green Thumb (74 Attack, 55 Defense)
28 Pushing Daisies = Cultivator (45 Attack, 78 Defense)
Master all three items and the grand prize, the Johnny D. Speedster (get it?), is yours. This Superior quality vehicle packs 100 Attack and 135 Defense, so it would be a fine investment to complete this event. (Finally, some impressive items for free.) Actually, if you manage to complete the event early, you're free to do it all over again two more times for extra loot. With a total of 84 gifts to collect and only 10 more days to do it, you better get to that Free Gifts page quick.
28 Corpse Mulches = Garden Snake (51 Attack, 73 Defense)
28 Grave Spades = Green Thumb (74 Attack, 55 Defense)
28 Pushing Daisies = Cultivator (45 Attack, 78 Defense)
Master all three items and the grand prize, the Johnny D. Speedster (get it?), is yours. This Superior quality vehicle packs 100 Attack and 135 Defense, so it would be a fine investment to complete this event. (Finally, some impressive items for free.) Actually, if you manage to complete the event early, you're free to do it all over again two more times for extra loot. With a total of 84 gifts to collect and only 10 more days to do it, you better get to that Free Gifts page quick.
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FarmVille Sneak Peek: Model Farms could put a farm in your farm
Model Farm Neighbor Icon
You know, so you can farm while you farm? FarmVille Freak has found two interesting icons that imply yet another unreleased FarmVille feature could be on the way simply called "Model Farms." Nothing is known about this potential other than its name and that it appears as if we'll be able to create and maintain our very own miniature farms. Also, it seems that neighbors will somehow be involved in the process as well.
But who knows what purpose a feature like this would serve. Considering we already have storage space and it doesn't seem to involve any sort of animal or vehicle, the possibilities are up in the air. Let's just hope it goes beyond the now standard gifting function between friends.
You know, so you can farm while you farm? FarmVille Freak has found two interesting icons that imply yet another unreleased FarmVille feature could be on the way simply called "Model Farms." Nothing is known about this potential other than its name and that it appears as if we'll be able to create and maintain our very own miniature farms. Also, it seems that neighbors will somehow be involved in the process as well.
But who knows what purpose a feature like this would serve. Considering we already have storage space and it doesn't seem to involve any sort of animal or vehicle, the possibilities are up in the air. Let's just hope it goes beyond the now standard gifting function between friends.
CityVille Sneak Peek: Baseball Park, Bus Station and... a Prison?
Bus Station Prison
When a game like CityVille reaches 100 million monthly players, you know the rampant file digging is to come soon after. Thankfully, CityVille Info has discovered three potential new community buildings that may soon arrive in the game, a Baseball Park, a Bus Station and, strangely enough, a Prison.
Actually, the Baseball Park is somewhat of a given considering there are Goals already in place in the game that involve the item. But the Bus Station and Prison don't seem to be attached to any Goals at the moment and will likely just be more sources from which to increase your population cap. And leave it to Zynga to turn one of society's darkest institutions into a cute, quaint little building. Hopefully this doesn't lead to Goals involving criminals--that would just be weird.
When a game like CityVille reaches 100 million monthly players, you know the rampant file digging is to come soon after. Thankfully, CityVille Info has discovered three potential new community buildings that may soon arrive in the game, a Baseball Park, a Bus Station and, strangely enough, a Prison.
Actually, the Baseball Park is somewhat of a given considering there are Goals already in place in the game that involve the item. But the Bus Station and Prison don't seem to be attached to any Goals at the moment and will likely just be more sources from which to increase your population cap. And leave it to Zynga to turn one of society's darkest institutions into a cute, quaint little building. Hopefully this doesn't lead to Goals involving criminals--that would just be weird.
Nearly half of social gamers play on two devices, survey says
Has it sunk in yet? Mobile is surely one of the next steps for social games, if a recent survey of 10 thousand social gamers is any indication. Put together by mobile social game developer Itsmy, the company found that 45 percent of social gamers in the U.S. and Europe play the same games on both their computers and a second device. This implies that nearly half of the social gaming community is playing games like FarmVille and Mafia Wars both in their browsers and on a mobile device such as a smartphone or tablet computer.
Better yet, the Itsmy survey found that 38 percent of the social gaming crowd plays the games solely on a mobile device. (When it comes to FarmVille, I can attest to that.) And weirdly enough, the company claims, "10 percent are already playing social games with four or more different devices, like mobile phone, PC, gaming console, tablet or TV ." Do people really need to be that connected to the farm?
"2011 will be the year of cross device and browser gaming," Itsmy CEO Antonio Vince Staybl says. "The mobile phone is still the first device to play our social games, but netbooks, gaming consoles, iPods and tablets are catching up rapidly."
Whelp, I guess some folks do then. However, keep in mind that the details of this survey are scant (aside from the sample) and it was conducted by a mobile social game developer. But no matter how you slice it, mobile seems to be where it's at.
Better yet, the Itsmy survey found that 38 percent of the social gaming crowd plays the games solely on a mobile device. (When it comes to FarmVille, I can attest to that.) And weirdly enough, the company claims, "10 percent are already playing social games with four or more different devices, like mobile phone, PC, gaming console, tablet or TV ." Do people really need to be that connected to the farm?
"2011 will be the year of cross device and browser gaming," Itsmy CEO Antonio Vince Staybl says. "The mobile phone is still the first device to play our social games, but netbooks, gaming consoles, iPods and tablets are catching up rapidly."
Whelp, I guess some folks do then. However, keep in mind that the details of this survey are scant (aside from the sample) and it was conducted by a mobile social game developer. But no matter how you slice it, mobile seems to be where it's at.
CityVille: Zynga Gazette and Bank bring news, money and population
Zynga Gazette
Two new Community Buildings have arrived in Cityville: the Zynga Gazette and the Bank. Like all Community Buildings, both will increase your population cap and, unfortunately, both require you to fill several staff positions with friends. The Bank, which is open to players Level 13 and above, goes for 6,000 coins and raises your population cap by 250. The Zynga Gazette on the other hand unlocks after Level 23, costs 18,000 coins and increases your total available population by 450.
We find it odd that the Zynga Gazette wasn't pegged as the target for any future Goals. Just imagine the possibilities. I mean, how many super hero news reporters are there? Or how about a muckraking media scandal involving you, the mayor? Oh well, maybe our cities will get their own super heroes another day. Until then, at least we have some new buildings to put up.
Two new Community Buildings have arrived in Cityville: the Zynga Gazette and the Bank. Like all Community Buildings, both will increase your population cap and, unfortunately, both require you to fill several staff positions with friends. The Bank, which is open to players Level 13 and above, goes for 6,000 coins and raises your population cap by 250. The Zynga Gazette on the other hand unlocks after Level 23, costs 18,000 coins and increases your total available population by 450.
We find it odd that the Zynga Gazette wasn't pegged as the target for any future Goals. Just imagine the possibilities. I mean, how many super hero news reporters are there? Or how about a muckraking media scandal involving you, the mayor? Oh well, maybe our cities will get their own super heroes another day. Until then, at least we have some new buildings to put up.
Saturday, January 7, 2012
FarmVille Valentine's Countdown Day 6: Caramel Bear
While most of the Valentine's Day items are leaving FarmVille, the Valentine's Countdown presses on. FarmVille Freak reports that this time around, the item of the day is a Caramel Bear. This adorable little plush bear can be yours if you just request it from your friends through a News Feed post. Just click on the heart icon under your status bar and the Valentine's Countdown will appear. Then, click on the "Ask/Share" button to spread the news (and bears).
Have you received the Caramel Bear yet? What do you hope will be the next item in the series?
Have you received the Caramel Bear yet? What do you hope will be the next item in the series?
AT&T social gaming platform coming to Android phones
Ever since Apple opened up its iPhone to Verizon customers, AT&T has been pouting over its loss of exclusivity through scathing ad campaigns. The carrier hopes to restore some of that with a new project in conjunction with mobile social games network OpenFeint. According to Social Times, this new mobile social games network will be exclusive to Android phones and appears to be a direct competitor with Apple's Game Center for iOS.
OpenFeint is available on both Android and iOS with over 65 million registered players across 4,500 games. An AT&T spokeswoman told Social Times, "The net-net here is that we want developers to build more connected games for our customers." In other words, AT&T wants to scrounge up some level of exclusivity with a platform ... any platform. Will it do any better than Game Center has for iPhones? Isn't "How will AT&T will cope with iPhone 'Big Love'?" a more pressing question?
OpenFeint is available on both Android and iOS with over 65 million registered players across 4,500 games. An AT&T spokeswoman told Social Times, "The net-net here is that we want developers to build more connected games for our customers." In other words, AT&T wants to scrounge up some level of exclusivity with a platform ... any platform. Will it do any better than Game Center has for iPhones? Isn't "How will AT&T will cope with iPhone 'Big Love'?" a more pressing question?
Angry Birds Vs. CityVille: The birds are soaring to social networks
And here we were, calling out to the heavens, "Who will stand up to the mighty CityVille?" Unsurprisingly, Angry Birds creator Rovio mentioned at the Mobile World Congress in Barcelona, Spain that it will be taking our irate, plump avian friends online and onto social networks (i.e. Facebook). Though, it is surprising that we didn't think of this when drafting our predictions for 2011. Who else could defeat Zynga and the most popular social game ever than the most popular mobile game ever?
While Rovio wouldn't provide any details concerning its imminent move to our web browsers, according to The Next Web, it did say that it plans to bring another 100 million players in the move to Facebook. (Alright, so Facebook isn't confirmed, but the game's Valentine's Day edition suggest otherwise.) Considering the game has already reached 75 million downloads--and social games are free to play--that's not too far a stretch. Not to mention Rovio has the strength of the Angry Birds name, which is just about everywhere from board games to stuffed animals and Super Bowl commercials.
With that kind of following, Zynga should be shakin' in its boots right about now. Especially with CityVille in slow decline from its peak of over 100 million players last month. When your game has been featured in a Super Bowl commercial you probably don't need to worry about that cross promotion nonsense. Since Rovio is currently working on Angry Birds Rio, the birds likely won't be hitting Facebook until Spring at the earliest. Will Rovio prove the naysayers wrong?
While Rovio wouldn't provide any details concerning its imminent move to our web browsers, according to The Next Web, it did say that it plans to bring another 100 million players in the move to Facebook. (Alright, so Facebook isn't confirmed, but the game's Valentine's Day edition suggest otherwise.) Considering the game has already reached 75 million downloads--and social games are free to play--that's not too far a stretch. Not to mention Rovio has the strength of the Angry Birds name, which is just about everywhere from board games to stuffed animals and Super Bowl commercials.
With that kind of following, Zynga should be shakin' in its boots right about now. Especially with CityVille in slow decline from its peak of over 100 million players last month. When your game has been featured in a Super Bowl commercial you probably don't need to worry about that cross promotion nonsense. Since Rovio is currently working on Angry Birds Rio, the birds likely won't be hitting Facebook until Spring at the earliest. Will Rovio prove the naysayers wrong?
FarmVille Tree Orchards shrink and shrivel in new size glitch
Mini Orchard
First they were too big, and now they're too small. When are they going to be just right? Orchards in FarmVille have suffered yet another sizing glitch, according to FarmVille Freak. Reports and images have been cropping up from several players claiming that their Orchards have shrunk. And although you might have trouble clicking on your miniature trees, these Orchards are 100 percent functional. Zynga will eventually fix this error like it does for most size glitches. Take your screen shots while this little gem lasts.
[Image Credit: FarmVille Freak]
Have you witnessed this glitch on the farm? What has been the most entertaining glitch for you thus far?
First they were too big, and now they're too small. When are they going to be just right? Orchards in FarmVille have suffered yet another sizing glitch, according to FarmVille Freak. Reports and images have been cropping up from several players claiming that their Orchards have shrunk. And although you might have trouble clicking on your miniature trees, these Orchards are 100 percent functional. Zynga will eventually fix this error like it does for most size glitches. Take your screen shots while this little gem lasts.
[Image Credit: FarmVille Freak]
Have you witnessed this glitch on the farm? What has been the most entertaining glitch for you thus far?
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Earn 250 free FrontierVille Horseshoes through Netflix free trial
Horseshoes
Sure, FarmVille has its sponsored links down, but Zynga knows how to make it rain Horseshoes in FrontierVille too. In the most recent promotion on the homestead, pioneers can earn 250 Horseshoes after signing up for a free Netflix trial. If you're one of the millions who already use the service, that's too bad. But for those living under the proverbial rock this is a golden opportunity.
Just click on the banner ad beneath the game screen and you'll be taken to a pop-up. This is a good one, trust us. Follow the link that reads "Place Order Now" to the Netflix homepage. From there, sign up for a free one month trial. After signing up, we suggest allowing at least 30 minutes for the 250 Horseshoes to post to your account.
FrontierVille Netflix
Just be sure to cancel your subscription before the trial transitions into tapping your account monthly. That is, if you end up not digging Netflix (fat chance). Now kick back, boot up the homestead and catch on your backlog of "The Office" episodes. At least that's what I did.
[Image Credit: Life 123]
Do you already use the Netflix service? Is this enough to get you try out the service--as if it weren't awesome enough?
Sure, FarmVille has its sponsored links down, but Zynga knows how to make it rain Horseshoes in FrontierVille too. In the most recent promotion on the homestead, pioneers can earn 250 Horseshoes after signing up for a free Netflix trial. If you're one of the millions who already use the service, that's too bad. But for those living under the proverbial rock this is a golden opportunity.
Just click on the banner ad beneath the game screen and you'll be taken to a pop-up. This is a good one, trust us. Follow the link that reads "Place Order Now" to the Netflix homepage. From there, sign up for a free one month trial. After signing up, we suggest allowing at least 30 minutes for the 250 Horseshoes to post to your account.
FrontierVille Netflix
Just be sure to cancel your subscription before the trial transitions into tapping your account monthly. That is, if you end up not digging Netflix (fat chance). Now kick back, boot up the homestead and catch on your backlog of "The Office" episodes. At least that's what I did.
[Image Credit: Life 123]
Do you already use the Netflix service? Is this enough to get you try out the service--as if it weren't awesome enough?
Thursday, January 5, 2012
FarmVille English Countryside first look!
FarmVille, now Zynga's second largest game on Facebook, is still, well, mind-numbingly popular despite the fact that it has been around since June 2009. Some other fun facts about FarmVille: 14 million people checked into their virtual farms yesterday, the game's Facebook page has 30 million fans (that beats out Justin Bieber's Facebook page, with 22.8 million fans) and there are more tractors in FarmVille than there are in the entire world. Not bad for a farming simulation that some (cranky) people hesitate to classify as a 'game.'
Now FarmVille is getting ready to release its biggest update in its two-year history -- the FarmVille English Countryside. Zynga gave Games.com a first look at the new expansion, which will give players level 20 and up access to a brand new farm in England. This second piece of virtual farmland will have new crops, new activities (like breeding sheep and running a pub) and a new, more directed game experience culled from other popular Zynga games like FrontierVille and CityVille.
"This is a whole new idea of giving people a fresh start, rather than just adding more space to their current farms," FarmVille General Manger Todd Arnold says." It's also a great way for friends to re-sync their social game experience together. Friends might be involved in different aspects of the the game, but [the English Countryside] will give all players a fresh start, and allow them to reconnect with friends who are also playing FarmVille."
Probably one of the biggest changes you'll notice in the English Countryside expansion is what I'm calling the "Frontierville-ification" of FarmVille. Put simply, this add-on will include more characters, more missions and a more in-depth storyline.
When the English Countryside launches, you'll be introduced to 'Duke,' who needs help repairing his airship. After collecting crates from friends and growing cotton, among other things, the airship will be up and running, and after throwing a Bon Voyage party, you'll be able to take your first excursion to the English Countryside. Once your there, you'll undertake a series of missions to return the farm to its former glory.
farmville english countryside quest map
As for syncing up with friends, the new game will have a brand new 'Quest Map' that will let you a visual representation on your FarmVille friends' progress and enable you to jump in and help them (and vice versa) with whatever missions they might be currently working on.
In addition to a more formalized mission structure, Arnold says that the expansion will still have some of the free-form gameplay from the original FarmVille. You'll be able to grow and master crops (faster than before), you'll have a sheep pen that will allow you pair different breeds of ewes and rams to come up with "endless" varieties of sheep. There will also be a English Pub, which will be a new form of crafting building, and you'll be able to make cheese, etc etc.
farmville english countryside sheep breeding
Once you venture into the English Countryside, you will be free to visit your original farm via airship whenever you please. The two areas, will mostly offer separate experiences, so that means you don't be able to use items you might have in storage in England and vice versa. Your avatar will look the same (with more decidedly English wardrobe options), though, and you will have access to certain items in your gift box in either location.
But you won't exactly be starting the game over from scratch. For those of us who remember the pain of building and upgrading our horse barns and combine tractors -- the expansion will show players mercy, says Arnold. Instead of building another new combine tractor, he says you'll "restore the old combine on the farm." Similarly, the horse barn will be "a little bit broken down, and you'll fix it up." Phew.
farmville english countryside uk sheepVisiting friends farms will also change a bit. When you decide to visit a friend, you'll land on whatever farm they tended during their last play session. So, if my friend Sharon was working on her English farm most recently, then when I visit her, I will land on her English farm. If she worked on her original farm last, then I would land on her original farm.
For international players who might have been miffed this week about missing out on the FarmVille Stouffers promotion, Arnold assures me that will not be the case with the expansion. The FarmVille English Countryside will roll out internationally. People who play FarmVille primarily on iPhone or iPad will not have access to the new expansion, though Arnold says it's a "possibility" sometime in the future.
After getting a demo of all these features yesterday, I have to say that I going back and tending my regular farm didn't seem nearly as exciting, and it was impossible not to daydream about my brand new farm. I'll guarantee this new expansion will -- at the very least -- reignite players' passion for virtual farming far more than any other add-on we've seen in the past few years.
Check out the rest of our FarmVille English Countryside coverage right here.
Well, what do you think the about the FarmVille English Countryside? Which new features are you (if any) most excited about?
Now FarmVille is getting ready to release its biggest update in its two-year history -- the FarmVille English Countryside. Zynga gave Games.com a first look at the new expansion, which will give players level 20 and up access to a brand new farm in England. This second piece of virtual farmland will have new crops, new activities (like breeding sheep and running a pub) and a new, more directed game experience culled from other popular Zynga games like FrontierVille and CityVille.
"This is a whole new idea of giving people a fresh start, rather than just adding more space to their current farms," FarmVille General Manger Todd Arnold says." It's also a great way for friends to re-sync their social game experience together. Friends might be involved in different aspects of the the game, but [the English Countryside] will give all players a fresh start, and allow them to reconnect with friends who are also playing FarmVille."
Probably one of the biggest changes you'll notice in the English Countryside expansion is what I'm calling the "Frontierville-ification" of FarmVille. Put simply, this add-on will include more characters, more missions and a more in-depth storyline.
When the English Countryside launches, you'll be introduced to 'Duke,' who needs help repairing his airship. After collecting crates from friends and growing cotton, among other things, the airship will be up and running, and after throwing a Bon Voyage party, you'll be able to take your first excursion to the English Countryside. Once your there, you'll undertake a series of missions to return the farm to its former glory.
farmville english countryside quest map
As for syncing up with friends, the new game will have a brand new 'Quest Map' that will let you a visual representation on your FarmVille friends' progress and enable you to jump in and help them (and vice versa) with whatever missions they might be currently working on.
In addition to a more formalized mission structure, Arnold says that the expansion will still have some of the free-form gameplay from the original FarmVille. You'll be able to grow and master crops (faster than before), you'll have a sheep pen that will allow you pair different breeds of ewes and rams to come up with "endless" varieties of sheep. There will also be a English Pub, which will be a new form of crafting building, and you'll be able to make cheese, etc etc.
farmville english countryside sheep breeding
Once you venture into the English Countryside, you will be free to visit your original farm via airship whenever you please. The two areas, will mostly offer separate experiences, so that means you don't be able to use items you might have in storage in England and vice versa. Your avatar will look the same (with more decidedly English wardrobe options), though, and you will have access to certain items in your gift box in either location.
But you won't exactly be starting the game over from scratch. For those of us who remember the pain of building and upgrading our horse barns and combine tractors -- the expansion will show players mercy, says Arnold. Instead of building another new combine tractor, he says you'll "restore the old combine on the farm." Similarly, the horse barn will be "a little bit broken down, and you'll fix it up." Phew.
farmville english countryside uk sheepVisiting friends farms will also change a bit. When you decide to visit a friend, you'll land on whatever farm they tended during their last play session. So, if my friend Sharon was working on her English farm most recently, then when I visit her, I will land on her English farm. If she worked on her original farm last, then I would land on her original farm.
For international players who might have been miffed this week about missing out on the FarmVille Stouffers promotion, Arnold assures me that will not be the case with the expansion. The FarmVille English Countryside will roll out internationally. People who play FarmVille primarily on iPhone or iPad will not have access to the new expansion, though Arnold says it's a "possibility" sometime in the future.
After getting a demo of all these features yesterday, I have to say that I going back and tending my regular farm didn't seem nearly as exciting, and it was impossible not to daydream about my brand new farm. I'll guarantee this new expansion will -- at the very least -- reignite players' passion for virtual farming far more than any other add-on we've seen in the past few years.
Check out the rest of our FarmVille English Countryside coverage right here.
Well, what do you think the about the FarmVille English Countryside? Which new features are you (if any) most excited about?
CityVille Police Station Upgrades: Everything you need to know
It's time to play Cops and Robbers in CityVille with a massive overhaul to the Police Station community building. Now, players have the opportunity to upgrade their Police Station, but they will have to request from their friends five different items to complete it. Once players finish these upgrades by either asking friends or sending them out through the free gifts page, the second level of the Police Station will be complete and little police officers will begin patrolling the streets. And here's the best part: They're your friends!
Items Required for Level 2
Items Required for Police Station Level 2:
5 Sirens
5 Balls and Chain
5 Badges
5 Whistles
5 Outfits
Police Station Level 2 will unlock a whole new feature to CityVille: Cops and Bandits. Once you collect from businesses after upgrading the Police Station, Bandits will have a chance of appearing in your city. While they won't actually reduce your collection values, catching Bandits will earn you rewards. However, catching Bandits requires Police Officers, two of which you receive immediately upon upgrading.
Police Station Menu
Types of Bandits to Capture:
Billy the Bandit
Meowing Marauder
Couture Criminal
Pie-faced Pete
Mommy and Clyde
The Heartbreaker
While all Bandits supply rewards, some will even provide new Businesses upon capture. Police Officers can apprehend one Bandit at a time, and need to eat Donuts (how mildly offensive of you, Zynga) before catching more criminals. These can be requested from friends through the brand new Police Station menu or bought for City Cash. Also, these Police Officers have titles, though they don't seem to effect anything. As you upgrade the Police Station beyond Level 2, your squad will grow by one for each increase. And, of course, catching more Bandits leads to upgrades for your building.
Police Station Upgrades
Police Station Upgrade Requirements:
Level 3: Capture 10 Bandits or 60 City Cash
Level 4: Capture 30 Bandits or 120 City Cash
When you upgrade to Level 3, Police Officers will capture Bandits in a patrol car, but at Level 4 they will break onto the scene in SWAT vans. Rewards are automatically thrown into your inventory upon catching Bandits, but those Bandits can also escape your Police Station. However, if your Cops are "Sleeping," or in between Donuts, you will not be able to capture the Bandit until you wake them up again. According to these screen shots, it looks as if there is room for upgrades beyond Level 4, so there will be a lot more Bandit bustin' where this came from.
[Source and Image Credit: CityVille Goals]
Check out the rest of our CityVille Cheats & Tips right here.
Have you started the Police Station upgrades yet? What tips do you have for getting this feature going even faster?
Items Required for Level 2
Items Required for Police Station Level 2:
5 Sirens
5 Balls and Chain
5 Badges
5 Whistles
5 Outfits
Police Station Level 2 will unlock a whole new feature to CityVille: Cops and Bandits. Once you collect from businesses after upgrading the Police Station, Bandits will have a chance of appearing in your city. While they won't actually reduce your collection values, catching Bandits will earn you rewards. However, catching Bandits requires Police Officers, two of which you receive immediately upon upgrading.
Police Station Menu
Types of Bandits to Capture:
Billy the Bandit
Meowing Marauder
Couture Criminal
Pie-faced Pete
Mommy and Clyde
The Heartbreaker
While all Bandits supply rewards, some will even provide new Businesses upon capture. Police Officers can apprehend one Bandit at a time, and need to eat Donuts (how mildly offensive of you, Zynga) before catching more criminals. These can be requested from friends through the brand new Police Station menu or bought for City Cash. Also, these Police Officers have titles, though they don't seem to effect anything. As you upgrade the Police Station beyond Level 2, your squad will grow by one for each increase. And, of course, catching more Bandits leads to upgrades for your building.
Police Station Upgrades
Police Station Upgrade Requirements:
Level 3: Capture 10 Bandits or 60 City Cash
Level 4: Capture 30 Bandits or 120 City Cash
When you upgrade to Level 3, Police Officers will capture Bandits in a patrol car, but at Level 4 they will break onto the scene in SWAT vans. Rewards are automatically thrown into your inventory upon catching Bandits, but those Bandits can also escape your Police Station. However, if your Cops are "Sleeping," or in between Donuts, you will not be able to capture the Bandit until you wake them up again. According to these screen shots, it looks as if there is room for upgrades beyond Level 4, so there will be a lot more Bandit bustin' where this came from.
[Source and Image Credit: CityVille Goals]
Check out the rest of our CityVille Cheats & Tips right here.
Have you started the Police Station upgrades yet? What tips do you have for getting this feature going even faster?
Poll: Is the FarmVille Pot of Gold full of cheaters?
After seeing an image of FarmVille forum contributor Grazy197's Pot of Gold, players appear to be split down the middle on the issue. Some of his friends have amassed over 30 thousand pieces of Gold for their Pots, which appears to be impossible. Sure, the players could, in theory, gather this much Gold through the News Feed, their own Leprechaun Cottage, their friends' Cottages and the Free Gifts page. Though, according to some players, that would take entirely too much time for these players to not be using a third party application like Bonus Clicker. So, we want to hear it from you:
Is the FarmVille Pot of Gold full of cheaters?
Isn't it obvious? Just look at those numbers!No. I could get that much Gold through dedication and more friends.I'm not friends with cheaters, so it doesn't matter me none.Look, just leave these players alone. I'm no cheater or anything...
Vote
Is the FarmVille Pot of Gold full of cheaters?
Isn't it obvious? Just look at those numbers!No. I could get that much Gold through dedication and more friends.I'm not friends with cheaters, so it doesn't matter me none.Look, just leave these players alone. I'm no cheater or anything...
Vote
FrontierVille Coyote and Chickens Eaten Collections arrive early
Two new Collections have snuck their way into FrontierVille today. The Coyote and Chickens Eaten Collections should be in your Collections menu right about now, but the Coyotes are nowhere to be found. This seems part of Zynga's usual strategy of leaking new features rather than releasing them all at once upon the millions of pioneers. The Coyote Collection calls for Mangled Feathers, Coyote Howling, Coyote Pelt, Coyote Pendant and a Coyote Tail. Since the Coyote feature isn't even here yet, our best guess is that we'll receive these items for fighting back against the Coyotes. Turn in all five items to receive a Stuffed Coyote.
Chickens Eaten Collection
Chickens Eaten, the second Collection, is definitely more confusing. While it's still too early to tell, we're going to say that this Collection has to do with picking up the pieces of dead Chickens. Or perhaps we're forced to use some unfortunate Chickens as bait to trap the Coyotes! Too dark? Moving right along, this Collection requires Chicken Beak, Chicken Comb, Chicken Feet, Chicken Skull and a Chicken Wing. Turning in the Collection apparently involves some sort of necromancy, because the reward is one live Chicken. Can I get a "hooray" for dark magic?
Have you seen these Collections in your game yet? When do you think the Coyotes will arrive and how will we retrieve these dead Chicken parts?
Chickens Eaten Collection
Chickens Eaten, the second Collection, is definitely more confusing. While it's still too early to tell, we're going to say that this Collection has to do with picking up the pieces of dead Chickens. Or perhaps we're forced to use some unfortunate Chickens as bait to trap the Coyotes! Too dark? Moving right along, this Collection requires Chicken Beak, Chicken Comb, Chicken Feet, Chicken Skull and a Chicken Wing. Turning in the Collection apparently involves some sort of necromancy, because the reward is one live Chicken. Can I get a "hooray" for dark magic?
Have you seen these Collections in your game yet? When do you think the Coyotes will arrive and how will we retrieve these dead Chicken parts?
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FrontierVille offers free Prairie Pox cure; no Goals necessary!
It seems that Zynga has seen the lack of pioneers that have completed the Prairie Pox Goals in FrontierVille (i.e. me) and decided to give them a freebie. Eucalypt, a FrontierVille forum contributor, was greeted by the above message upon logging in recently. Basically, taking the cure will relieve you and yours' Prairie Pox infection instantly, subverting the lengthy Goal series entirely. Several players have reported replying "No Thanks!" as they're either almost through the series or are simply purists. As for me, you better believe I'm pressing that green button!
[Image Credit: Eucalypt]
Have you seen this message appear on your homestead yet? Would you choose to take the cure or do it all the hard way?
[Image Credit: Eucalypt]
Have you seen this message appear on your homestead yet? Would you choose to take the cure or do it all the hard way?
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Tuesday, January 3, 2012
FarmVille Spring Animal Sneak Peek: Yellow Duck, Flower Sheep, Flower Rabbit, & More
We've found a new set of unreleased animals that will likely be coming to FarmVille in the near future. We're guessing that these animals might be prizes in an upcoming Mystery Game, since they all seem to fit into the same theme, or they could even be prizes for the upcoming Spring Basket for this year.
The animals are the Yellow Patch Cow, Yellow Patch Calf, Flower Rabbit, Flower Sheep, and the Yellow Duck. It's presumable that in this case, only the Yellow Patch Cow would actually be released as a prize / to purchase in the store, and that you'd later receive the Calf by breeding the Cow in the Dairy Barn.
No matter how these animals are made available in the game, we'll make sure to give you complete details on how to add them to your farm as soon as we know more.
Which of these animals is your favorite? Is yellow your favorite springtime color, or would you prefer a pink or blue set of items instead?
The animals are the Yellow Patch Cow, Yellow Patch Calf, Flower Rabbit, Flower Sheep, and the Yellow Duck. It's presumable that in this case, only the Yellow Patch Cow would actually be released as a prize / to purchase in the store, and that you'd later receive the Calf by breeding the Cow in the Dairy Barn.
No matter how these animals are made available in the game, we'll make sure to give you complete details on how to add them to your farm as soon as we know more.
Which of these animals is your favorite? Is yellow your favorite springtime color, or would you prefer a pink or blue set of items instead?
FarmVille English Countryside Sneak Peek: Garden Cascade, Gentleman Gnome, English Treehouse & much more
A huge amount of English Countryside items will apparently be released in FarmVille in the very near future, if this newest batch of unreleased images is anything to go by. Hopefully, there will be something for ever budget, just as there is something for every taste.
We'll start from left to right in the image at the top of this post. Here's what we're expecting to be made available shortly: English Pavilion, Gentleman Gnome, English Treehouse, Garden Cascade, Rhododendron, Garden Tableset, Spring Quill Flowerbed, Flower Patch 2, Flower Patch 3, and Flower Patch 4.
While we can safely assume that all of these items will be released in the English Countryside limited edition theme, just how much they'll cost, or when exactly they'll be released is still up in the air (we're guessing these could start making an appearance as early as this weekend). Also, we don't know whether some of these items will be specific only to the English Farm, or if you'll be able to place them on your Home Farm as well.
We'll bring you all of that info and more when these items are officially released, so keep checking back.
Check out the rest of our English Countryside coverage right here.
Which of these many decorative items is your favorite? Will you purchase any items for both of your farms, if given the choice?
We'll start from left to right in the image at the top of this post. Here's what we're expecting to be made available shortly: English Pavilion, Gentleman Gnome, English Treehouse, Garden Cascade, Rhododendron, Garden Tableset, Spring Quill Flowerbed, Flower Patch 2, Flower Patch 3, and Flower Patch 4.
While we can safely assume that all of these items will be released in the English Countryside limited edition theme, just how much they'll cost, or when exactly they'll be released is still up in the air (we're guessing these could start making an appearance as early as this weekend). Also, we don't know whether some of these items will be specific only to the English Farm, or if you'll be able to place them on your Home Farm as well.
We'll bring you all of that info and more when these items are officially released, so keep checking back.
Check out the rest of our English Countryside coverage right here.
Which of these many decorative items is your favorite? Will you purchase any items for both of your farms, if given the choice?
FarmVille Animal Sneak Peek: Red Kite, Red Deer, Baby Blue Tiger & More
A slew of new animals will be coming to FarmVille in the near future (perhaps as early as this weekend), or so we assume thanks to a new set of unreleased images.
These animals look to be coming in either this week's Mystery Game (which will release on Sunday night), or as general releases available to purchase in the game's store. From left to right in the image above we have the Dartmoor Pony, Dartmoor Foal, Blue Baby Tiger, Red Deer, Red Wolf Cub, Blue Arrow Frog, and Red Kite.
The Dartmoor Pony, if any of these animals, is the most likely to be released in the store, as items like the Red Kite and Red Deer seem much more suited to a Mystery Game, while horses and ponies are routinely released in the store. As for the Red Kite itself, this will likely be a decorative only animal, not actually able to be fed. Still, it will look pretty cool on your farm.
We'll make sure to let you know how to add any of these animals to your farm, along with whether or not any of them are relegated to the English Countryside theme, so keep checking back.
What do you think of these new animals? Would you play next week's Mystery Game to earn any of them?
These animals look to be coming in either this week's Mystery Game (which will release on Sunday night), or as general releases available to purchase in the game's store. From left to right in the image above we have the Dartmoor Pony, Dartmoor Foal, Blue Baby Tiger, Red Deer, Red Wolf Cub, Blue Arrow Frog, and Red Kite.
The Dartmoor Pony, if any of these animals, is the most likely to be released in the store, as items like the Red Kite and Red Deer seem much more suited to a Mystery Game, while horses and ponies are routinely released in the store. As for the Red Kite itself, this will likely be a decorative only animal, not actually able to be fed. Still, it will look pretty cool on your farm.
We'll make sure to let you know how to add any of these animals to your farm, along with whether or not any of them are relegated to the English Countryside theme, so keep checking back.
What do you think of these new animals? Would you play next week's Mystery Game to earn any of them?
FrontierVille: Send your friends Strange Packages for April Fools' Day
FrontierVille is celebrating April Fools' Day today with the release of Strange Packages, which can be sent to your friends via the game's free gifts page. These Strange Packages look like ordinary Care Packages, and can be used from your inventory in the same way once you accept them from your friends.
But what do you receive inside? Watch out, because when you open one of these boxes, you just might receive a big pile of Flaming Poo! Of course, this is all just a funny decoration being released in honor of April Fools' Day, but if you would like to place it behind one of your larger animals, it would look pretty funny, I have to admit. You'll also receive a few coins and experience points for each of these Packages you open. Note: The Strange Package shows up a few pages into your inventory, so make sure to continue to scroll, if you don't see them placed right next to your regular Care Packages.
Make sure to send your friends these Strange Packages, and ask for some in return, before the "holiday" ends, as we don't know how long they'll be available.
But what do you receive inside? Watch out, because when you open one of these boxes, you just might receive a big pile of Flaming Poo! Of course, this is all just a funny decoration being released in honor of April Fools' Day, but if you would like to place it behind one of your larger animals, it would look pretty funny, I have to admit. You'll also receive a few coins and experience points for each of these Packages you open. Note: The Strange Package shows up a few pages into your inventory, so make sure to continue to scroll, if you don't see them placed right next to your regular Care Packages.
Make sure to send your friends these Strange Packages, and ask for some in return, before the "holiday" ends, as we don't know how long they'll be available.
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